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Heir to the Throne by beanzomatic

When you play the game of thrones, you win, or you die.

Available at Redbubble - LINK!

robotarm:

Hey dudes! This is my Final Fantasy piece for the NEStalgia show that’s happening at the Dart Gallery in Dartmouth, Nova Scotia, opening tonight and going through next week. If you’re in the area, you should come down and buy a print of one of the amazing illustrations made especially for this show, including Jordyn's amazing Link to the Past piece!

Man, how fun is it to make up new interpretations of the Final Fantasy dudes!? Everyone should give it a shot, it’s lots of fun. Someday when I have time, I’d like to draw these guys in the their ‘advanced’ classes!

robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 
robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist
If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it. 
An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.
My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).
Ugh… I just really hate this guy but… really love him so much. 

robscorner:

Senpai Appreciation Post: Bengus/CRMK - Capcom Artist

If any of you grew up playing Street Fighter or almost any other Capcom game for that matter, and you wanted to draw like the art you saw in them, chances are that this guy right here made you do it

An inspiration to countless comic & concept artists abroad, Bengus is surely ahead of the times; his conceptual skill and art style were way too advanced even back in the early 90s, leaving a lot of us still trying to play catchup with him in skill level. He’s an effin’ chameleon, being able to switch up style/technique on-the-go (as easy as he can switch up his pen name). He does Marvel better than Marvel can. He can go cartoony a la Power Stone. He can even mimic Da Vinci if he wants to. Just ‘cuz he can.

My personal things that I always finding myself picking up from him is primarily his color sense (pioneering what I call the “Capcom color spectrum”, that vivid & vibrant saturation/contrast that used to be a staple in most of their properties), as well as his anatomical expertise (ugh, man his anatomy. He knows just how to push and exaggerate things just right on both ends of the gamut).

Ugh… I just really hate this guy but… really love him so much. 

reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 
reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 
reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 
reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 
reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 
reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 
reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 
reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 

reverendryu:

Gaming. It has a myriad different applications; be it tabletop, video, mobile, virtual, we all play games in one way or another. Throughout my life, gaming, art and music have been my three greatest inspirations. So, I ended up combining the two most dominant - gaming and art. Since that day, I have been producing countless pieces, some good, some not so good, that celebrate the games I have worshipped throughout my life. Since then, I have expanded to include some of the other influences in my life, be it a sci-fi show, or a simple inspirational quote. I’ve included a selection of most popular designs up above, in the hopes that they may jog some well-loved memories of films, games and stories.

I will keep producing gaming related items probably until the day i can’t use a mouse anymore - but, ‘til then, I hope I can remind of you of some of Gaming’s Greatest Hits, in my own little way. All of the above designs are available for sale in a multitude of formats, in my Redbubble Store. 

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